Activity
From 02/11/2008 to 01/12/2008
30/11/2008
- 17:58 Revision 839: ignore it
- ignore it
21/11/2008
- 05:34 Revision 838: ...
- ...
- 05:16 Revision 837: this way it perfect
- this way it perfect
- 04:42 Revision 836: this way it even better, a work in progress
- this way it even better, a work in progress
20/11/2008
- 19:26 Revision 835: this way it better
- this way it better
- 03:01 Revision 834: work around about difference in make BSD and GNU make files
- work around about difference in make BSD and GNU make files
19/11/2008
- 01:56 Revision 833: little clean up
- little clean up
- 01:39 Revision 832: support qw-style ping query
- support qw-style ping query
18/11/2008
- 22:14 Revision 831: ignore it
- ignore it
- 22:10 Revision 830: prefix qwfwd messages in case of dll/so
- prefix qwfwd messages in case of dll/so
- 22:04 Revision 829: now make qwfwd-dl works as expected
- now make qwfwd-dl works as expected
- 22:03 Revision 828: hope it complies on BSD...
- hope it complies on BSD...
17/11/2008
- 22:53 Revision 827: ignore it
- ignore it
- 22:36 Revision 826: add status query. pretty limited since we do not parse quake packets, can only get ...
- add status query. pretty limited since we do not parse quake packets, can only get info during connection, so if user changed name after connected it will be not reflected, can't show proper ping too, at least atm, so basically it just show that w...
- 02:20 Revision 825: Sys_Exit in case of .dll/.so should not call exit() but thread exit function, well,...
- Sys_Exit in case of .dll/.so should not call exit() but thread exit function, well, there should not be Sys_Exit at all... TODO: have node idea how to provide different CFLAGS in make file for standalone executable and .dll/.so case.
- 01:53 Revision 824: 1) bugfix 2) missed file for windows
- 1) bugfix 2) missed file for windows
- 00:06 Revision 823
- 00:05 Revision 822: added: make qwfwd-dl
- added: make qwfwd-dl
16/11/2008
- 22:52 Revision 821: now mvdsv able to load qwfwd.dll or qwfwd.so sv_qwfwd_port 30000 by default, set it...
- now mvdsv able to load qwfwd.dll or qwfwd.so sv_qwfwd_port 30000 by default, set it to 0 to turn off qwfwd loading.
- 20:06 Revision 820: fix pthread complation
- fix pthread complation
- 20:00 Revision 819: ignore it
- ignore it
- 19:50 Revision 818: moving proxy to trunk/sources
- moving proxy to trunk/sources
- 14:08 Revision 817: timeout 15 seconds, challenge sent each ~2s
- timeout 15 seconds, challenge sent each ~2s
- 06:11 Revision 816: ignore it
- ignore it
- 06:09 Revision 815
- 06:07 Revision 814: ok, now it works as I expects, user can specify proxies chains or just server like:...
- ok, now it works as I expects, user can specify proxies chains or just server like: CHAIN: client - prx1 - prx2 - server setinfo prx prx1:port1@prx2:port2@server:port JUST SERVER: setinfo prx server:port FTE protocol extensions skipped during p...
- 00:46 Revision 813: ignore it
- ignore it
- 00:43 Revision 812: svn-eol: native
- svn-eol: native
- 00:42 Revision 811: nothing, just copy past from various projects
- nothing, just copy past from various projects
15/11/2008
- 17:52 Revision 810: ignore it
- ignore it
- 17:51 Revision 809: make it more standard
- make it more standard
- 17:08 Revision 808
- 17:00 Revision 807: svn-eol native
- svn-eol native
- 16:56 Revision 806
- 04:13 Revision 805: looooool
- looooool
- 04:11 Revision 804: linux compilation fixes
- linux compilation fixes
- 04:06 Revision 803: linux compilation fixes
- linux compilation fixes
- 03:42 Revision 802: nothing special, just qwfwd from q1sources, a bit modified.
- nothing special, just qwfwd from q1sources, a bit modified.
- 01:50 Revision 801: Proxy is the shit?
- Proxy is the shit?
09/11/2008
- 10:04 Bug #189: modfraglogfile/fraglogfile: no output using -game ktx
- Hello, When using modfraglogfile or fraglogfile no frag data actually gets logged when using -game KTX. However, both commands work fine in -game ffa... When the server starts the appropriate log files get created, but then after a match has s...
05/11/2008
- 01:20 Revision 800: Ok, since we are somewhat limited to around 350kBps regardless of the chunks settin...
- Ok, since we are somewhat limited to around 350kBps regardless of the chunks setting, we are getting only half of the fifth chunk and thus decreasing the efficiency. At 4 chunks we can download 308kBps nicel and we will allow only this from now on.
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