Activity

From 30/07/2008 to 28/08/2008

27/08/2008

01:04 Revision 829: now specs able to use +cl_wp_stats aka scr_weaponstats too
now specs able to use +cl_wp_stats aka scr_weaponstats too qqshka

26/08/2008

23:08 Revision 828: do not allow powerup predict if there still some powruped player running around, we...
do not allow powerup predict if there still some powruped player running around, we apply it to quad and pent only, ring and suit are ignored qqshka

25/08/2008

01:12 Revision 827: gcc warnings fixes
gcc warnings fixes qqshka

24/08/2008

21:03 Revision 826: 1) New command "/fp_spec", can be used for toggling spectators chat flood protectio...
1) New command "/fp_spec", can be used for toggling spectators chat flood protection, and "k_fp_spec" variable similar to "k_fp". 2) Spectators chat now can be seen in mvd demo, required latest mvdsv. qqshka
06:26 Revision 825: bugfix to my last commit
bugfix to my last commit qqshka
06:13 Revision 824: Added prediction of quad and pent while autotracking, basically it means what if th...
Added prediction of quad and pent while autotracking, basically it means what if there alive players less than in 500 units close to powerup, and there 2 seconds before powerup willing to spawn, and players "visible" to powerup (this part really s... qqshka

23/08/2008

02:48 Bug #169 (Closed): Autotrack improved
Renzo
02:47 Bug #169: Autotrack improved
Finally fixed, at least for the most part. Weights seem to be correct and powerup ending doesn't change pov (unless killed). Renzo
02:00 Revision 823: fixing autotrack, should work better now
fixing autotrack, should work better now qqshka
00:38 Revision 822: well, its potentially bug, but with some luck this was affect nothing so far, still...
well, its potentially bug, but with some luck this was affect nothing so far, still better be safe qqshka
00:20 Revision 821: removing void CheckWaterJump() since it not used, hrm...
removing void CheckWaterJump() since it not used, hrm... qqshka

17/08/2008

21:08 Feature #167 (Rejected): Lights off mod
It's not HL. KTX has already quite some mods and adding new ones is always a bit of a challenge due to the current written code. To be able to add mods easily into KTX a major rewrite would have to be performed, therefor unless there is easy c... deurk

09/08/2008

13:18 ktx_1.35-mvdsv_0.28-server_pack-glibc_2.6.tar.gz
Renzo
13:09 ktx_1.35-mvdsv_0.28-server_pack-win32.zip
Renzo

07/08/2008

12:50 Feature #167: Lights off mod
Hi! There used to be this server command 'lights' - which would turn off all lights in the map. You would get a flashlight and flares to look for your opponent .. and bassicaly have a lot of fun doing it :) Would be awesome if this came back! Anonymous

06/08/2008

13:05 Feature #165: Make CVAR for allowing/disallowing yawnmode changes
Fixed by r820 deurk
12:45 Feature #165 (Closed): Make CVAR for allowing/disallowing yawnmode changes
XonX commands reset this configuration for now. Also the k_yawnmode 0 will be in the next server pack release under configs/usermodes/default.cfg. Hopefully this will be enough getting rid of the shitmode that has been secretly enabled, if not,... Renzo

05/08/2008

22:02 Revision 820: k_yawnmode resets to 0 on XonX command
k_yawnmode resets to 0 on XonX command qqshka
00:43 Feature #165: Make CVAR for allowing/disallowing yawnmode changes
k_allow_yawnmode 0/1 or something. Let this be the last time someone actually manages to slip that shitmode enabled without other players noticing it and being "forced" to play one round yawnmode enabled. God damn it, seriously. User comm... Renzo

31/07/2008

16:07 Support #161: Make KTX compile 64 bits
... Renzo
12:34 KTX-1.35-changelog.txt
Changelog for the release version. Renzo
00:19 Bug #45 (Rejected): RA: Keep arena settings after map change
This is not all that useful. Let's get rid of it. Renzo
00:08 Feature #154: race: reset race toptime/player only on mapchange
Lets keep this simple. Remove the result only when map is changed. Renzo
00:04 Feature #154: race: reset race toptime/player only on mapchange
toptime/topplayer record should not get removed as easily as it does now, it should only get removed (reset) when map has changed and/or race removed completely (by starting a match or so). at the moment this toptime gets removed if (by acciden... JohnNy_cz
00:02 Bug #152 (Closed): r_cdel typo
Applied in changeset r819. Anonymous

30/07/2008

23:58 Revision 819: Renamed race command r_ccdel in r_cdel to keep race commands similar, fixes #152
Renamed race command r_ccdel in r_cdel to keep race commands similar, fixes #152 d3urk
23:42 Bug #153: rbreak won't rcancel
if people are in line and you are player racing, rbreak will take you off the line but won't cancel your race so people might have to wait for 60s timeout or end of your turn. rbreak should rcancel first. deurk
23:04 Bug #152: r_cdel typo
r_cdel used in race to delete checkpoints and being the opposite of r_cset is currently r_ccdel. I believe it is a typo :) deurk
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